ludic fallacy
misuse of games to model real-life, a concept proposed by Nassim Nicholas Taleb in his book The Black Swan
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ludic fallacy
Summary
ludic fallacy is a cognitive bias[1]. It draws 75 Wikipedia views per month (cognitive_bias category, ranking #54 of 95).[2]
Key Facts
- ludic fallacy's instance of is recorded as cognitive bias[3].
- ludic fallacy's part of is recorded as psychological terminology[4].
- ludic fallacy's Freebase ID is recorded as /m/027kk33[5].
Why It Matters
ludic fallacy draws 75 Wikipedia views per month (cognitive_bias category, ranking #54 of 95).[2] It has Wikipedia articles in 6 language editions, a strong signal of global cultural recognition.[6]