Logo
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Summary
Logo is an educational programming language[1]. Logo draws 2,752 Wikipedia views per month (educational programming language category, ranking #1 of 6).[2]
Key Facts
- Discoverer or inventor: Seymour Papert[3], Wally Feurzeig[4]
- Influenced by: Lisp[5]
- Instance of: functional programming language[6], programming language[7]
- Named after: logos[8]
- Developer: Seymour Papert[9], Idit Harel Caperton[10], Cynthia Solomon[11]
- Designed by: Wally Feurzeig[12], Seymour Papert[13], Cynthia Solomon[14]
- Commons category: Logo (programming language)[15]
- Inception: 1967[16]
- Topic's main category: Category:Logo (programming language)[17]
- Different from: Logo[18]
- Programming paradigm: functional programming[19], procedural programming[20], reflective programming[21]
- Typing discipline: dynamic typing[22]
Why It Matters
Logo has Wikipedia articles in 24 language editions, a strong signal of global cultural recognition.[23] Logo is known by 38 alternative names across languages and contexts.[24]
Logo has been cited as an influence by Scratch[25], a visual programming language[26], founded in 2003[27]; Smalltalk[28], an object-based language[29], founded in 1972[30]; Processing[31], an object-based language[32], founded in 2001[33]; Snap![34], a programming language[35], founded in 2011[36]; Microsoft Small Basic[37], a programming language[38], founded in 2008[39]; and REBOL[40], a multi-paradigm programming language[41], founded in 1997[42].
FAQs
Who did Logo influence?
Logo has been cited as an influence by Scratch[25], Smalltalk[28], Processing[31], and Snap![34].