Heuristic Evaluation for Gameful Design

Research article (Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2016) · cited 109× · AI/ML
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Heuristic Evaluation for Gameful Design

Summary

Heuristic Evaluation for Gameful Design is a scholarly article[1].

Key Facts

  • Heuristic Evaluation for Gameful Design's instance of is recorded as scholarly article[2].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [2] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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APA 4ort.xyz Knowledge Graph. (2026). Heuristic Evaluation for Gameful Design. Retrieved May 24, 2026, from https://4ort.xyz/entity/heuristic-evaluation-for-gameful-design
MLA “Heuristic Evaluation for Gameful Design.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/heuristic-evaluation-for-gameful-design.
BibTeX @misc{4ortxyz_heuristic-evaluation-for-gameful-design_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Heuristic Evaluation for Gameful Design}}, year = {2026}, url = {https://4ort.xyz/entity/heuristic-evaluation-for-gameful-design}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Heuristic Evaluation for Gameful Design — https://4ort.xyz/entity/heuristic-evaluation-for-gameful-design (retrieved 2026-05-24)

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