Computational Techniques for Tabletop Games Heritage
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Computational Techniques for Tabletop Games Heritage
Summary
Computational Techniques for Tabletop Games Heritage is a research network[1].
Key Facts
- Computational Techniques for Tabletop Games Heritage's instance of is recorded as research network[2].
- Computational Techniques for Tabletop Games Heritage's instance of is recorded as science project[3].
- Computational Techniques for Tabletop Games Heritage's follows is recorded as The Digital Ludeme Project: Modelling the Evolution of Traditional Games[4].
- +2023-10-24T00:00:00Z marks the founding of Computational Techniques for Tabletop Games Heritage[5].
- Computational Techniques for Tabletop Games Heritage's start time is recorded as +2023-10-24T00:00:00Z[6].
- Computational Techniques for Tabletop Games Heritage's end time is recorded as +2027-10-23T00:00:00Z[7].
- Computational Techniques for Tabletop Games Heritage's official website is recorded as https://www.cost.eu/actions/CA22145/[8].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as game studies[9].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as artificial intelligence[10].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as cultural heritage[11].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as tabletop game[12].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as procedural generation[13].
- Computational Techniques for Tabletop Games Heritage's main subject is recorded as history of games[14].
- Computational Techniques for Tabletop Games Heritage's official name is recorded as Computational Techniques for Tabletop Games Heritage[15].
- Computational Techniques for Tabletop Games Heritage's short name is recorded as GameTable[16].
- Computational Techniques for Tabletop Games Heritage's funding scheme is recorded as European Cooperation in Science and Technology[17].
- Computational Techniques for Tabletop Games Heritage's principal investigator is recorded as Eric Piette[18].
Body
Founding
+2023-10-24T00:00:00Z marks the founding of Computational Techniques for Tabletop Games Heritage[5].
Identity
Computational Techniques for Tabletop Games Heritage's official name is recorded as it[15]. Its follows is recorded as The Digital Ludeme Project: Modelling the Evolution of Traditional Games[4]. Its short name is recorded as GameTable[16].