When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task

Research article (IEEE Transactions on Visualization and Computer Graphics, 2023) · cited 23× · AI/ML
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When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task

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When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task. Retrieved May 24, 2026, from https://4ort.xyz/entity/when-tangibles-become-deformable-studying-pseudo-stiffness-perceptual-thresholds-in-a-vr-grasping-task
MLA “When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/when-tangibles-become-deformable-studying-pseudo-stiffness-perceptual-thresholds-in-a-vr-grasping-task.
BibTeX @misc{4ortxyz_when-tangibles-become-deformable-studying-pseudo-stiffness-perceptual-thresholds-in-a-vr-grasping-task_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task}}, year = {2026}, url = {https://4ort.xyz/entity/when-tangibles-become-deformable-studying-pseudo-stiffness-perceptual-thresholds-in-a-vr-grasping-task}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): When Tangibles Become Deformable: Studying Pseudo-Stiffness Perceptual Thresholds in a VR Grasping Task — https://4ort.xyz/entity/when-tangibles-become-deformable-studying-pseudo-stiffness-perceptual-thresholds-in-a-vr-grasping-task (retrieved 2026-05-24)

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