VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design

Research article (2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019) · cited 12× · AI/ML
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VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design

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VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design is a scholarly article[1].

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  • VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design. Retrieved May 24, 2026, from https://4ort.xyz/entity/vr-replay-capturing-and-replaying-avatars-in-vr-for-asynchronous-3d-collaborative-design
MLA “VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/vr-replay-capturing-and-replaying-avatars-in-vr-for-asynchronous-3d-collaborative-design.
BibTeX @misc{4ortxyz_vr-replay-capturing-and-replaying-avatars-in-vr-for-asynchronous-3d-collaborative-design_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design}}, year = {2026}, url = {https://4ort.xyz/entity/vr-replay-capturing-and-replaying-avatars-in-vr-for-asynchronous-3d-collaborative-design}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design — https://4ort.xyz/entity/vr-replay-capturing-and-replaying-avatars-in-vr-for-asynchronous-3d-collaborative-design (retrieved 2026-05-24)

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