Virtual Entertainment

Organization business Q130385091
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Virtual Entertainment

Summary

Virtual Entertainment is a business[1].

Key Facts

  • Virtual Entertainment is located in Minato[2].
  • Virtual Entertainment is in the country of Japan[3].
  • Virtual Entertainment's instance of is recorded as business[4].
  • Virtual Entertainment's instance of is recorded as VTuber agency[5].
  • Virtual Entertainment's headquarters location is recorded as Shiba[6].
  • Virtual Entertainment's industry is recorded as VTuber[7].
  • +2018-03-15T00:00:00Z marks the founding of Virtual Entertainment[8].
  • Virtual Entertainment's parent organization or unit is recorded as Brave group[9].
  • Virtual Entertainment's official website is recorded as https://virtual-entertainment.co.jp/[10].
  • Virtual Entertainment's OpenCorporates ID is recorded as jp/9010801028643[11].
  • Virtual Entertainment's official name is recorded as 株式会社バーチャルエンターテイメント[12].
  • Virtual Entertainment's legal form is recorded as kabushiki gaisha[13].
  • Virtual Entertainment's X is recorded as virtualent_inc[14].
  • Virtual Entertainment's X is recorded as Vspo_legal[15].
  • Virtual Entertainment's Crunchbase organization ID is recorded as virtual-entertaiment[16].
  • Virtual Entertainment's hashtag is recorded as バーチャルエンターテイメント[17].
  • Virtual Entertainment's Corporate Number is recorded as 9010801028643[18].
  • Virtual Entertainment's Google News topics ID is recorded as CAAqKAgKIiJDQkFTRXdvTkwyY3ZNVEYzYWpNek9HUnhOeElDYW1Fb0FBUAE[19].

Body

Founding

+2018-03-15T00:00:00Z marks the founding of Virtual Entertainment[8].

Identity

Virtual Entertainment's official name is recorded as 株式会社バーチャルエンターテイメント[12].

Operations

Virtual Entertainment's headquarters location is recorded as Shiba[6]. Its parent organization or unit is recorded as Brave group[9].

Industry

Virtual Entertainment's industry is recorded as VTuber[7].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [3] . wikidata.org.
  2. [4] . wikidata.org.
  3. [5] . wikidata.org.
  4. [2] . wikidata.org.
  5. [6] . wikidata.org.
  6. [7] . wikidata.org.
  7. [8] . wikidata.org.
  8. [9] . wikidata.org.
  9. [10] . wikidata.org.
  10. [11] . wikidata.org.
  11. [12] . wikidata.org.
  12. [13] . wikidata.org.
  13. [14] . wikidata.org.
  14. [15] . wikidata.org.
  15. [16] . wikidata.org.
  16. [17] . wikidata.org.
  17. [18] . wikidata.org.
  18. [19] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Virtual Entertainment. Retrieved May 3, 2026, from https://4ort.xyz/entity/virtual-entertainment
MLA “Virtual Entertainment.” 4ort.xyz Knowledge Graph, 4ort.xyz, 3 May. 2026, https://4ort.xyz/entity/virtual-entertainment.
BibTeX @misc{4ortxyz_virtual-entertainment_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Virtual Entertainment}}, year = {2026}, url = {https://4ort.xyz/entity/virtual-entertainment}, note = {Accessed: 2026-05-03}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Virtual Entertainment — https://4ort.xyz/entity/virtual-entertainment (retrieved 2026-05-03)

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