Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment

Research article (Learning and Instruction, 2017) · cited 104× · AI/ML
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Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment

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Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-sequence-mining-to-reveal-the-efficiency-in-scientific-reasoning-during-stem-learning-with-a-game-based-learning-e
MLA “Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-sequence-mining-to-reveal-the-efficiency-in-scientific-reasoning-during-stem-learning-with-a-game-based-learning-e.
BibTeX @misc{4ortxyz_using-sequence-mining-to-reveal-the-efficiency-in-scientific-reasoning-during-stem-learning-with-a-game-based-learning-e_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment}}, year = {2026}, url = {https://4ort.xyz/entity/using-sequence-mining-to-reveal-the-efficiency-in-scientific-reasoning-during-stem-learning-with-a-game-based-learning-e}, note = {Accessed: 2026-05-24}}
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