Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country
Summary
Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country is a scholarly article[1].
Key Facts
Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-scratch-to-improve-learning-programming-in-college-students-a-positive-experience-from-a-non-weird-country
MLA“Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-scratch-to-improve-learning-programming-in-college-students-a-positive-experience-from-a-non-weird-country.
BibTeX@misc{4ortxyz_using-scratch-to-improve-learning-programming-in-college-students-a-positive-experience-from-a-non-weird-country_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country}}, year = {2026}, url = {https://4ort.xyz/entity/using-scratch-to-improve-learning-programming-in-college-students-a-positive-experience-from-a-non-weird-country}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Using Scratch to Improve Learning Programming in College Students: A Positive Experience from a Non-WEIRD Country — https://4ort.xyz/entity/using-scratch-to-improve-learning-programming-in-college-students-a-positive-experience-from-a-non-weird-country (retrieved 2026-05-24)