Using multimodal learning analytics to model students’ learning behavior in animated programming classroom

Research article (Education and Information Technologies, 2023) · cited 26× · AI/ML
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Using multimodal learning analytics to model students’ learning behavior in animated programming classroom

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Using multimodal learning analytics to model students’ learning behavior in animated programming classroom is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Using multimodal learning analytics to model students’ learning behavior in animated programming classroom. Retrieved May 24, 2026, from https://4ort.xyz/entity/using-multimodal-learning-analytics-to-model-students-learning-behavior-in-animated-programming-classroom
MLA “Using multimodal learning analytics to model students’ learning behavior in animated programming classroom.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/using-multimodal-learning-analytics-to-model-students-learning-behavior-in-animated-programming-classroom.
BibTeX @misc{4ortxyz_using-multimodal-learning-analytics-to-model-students-learning-behavior-in-animated-programming-classroom_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Using multimodal learning analytics to model students’ learning behavior in animated programming classroom}}, year = {2026}, url = {https://4ort.xyz/entity/using-multimodal-learning-analytics-to-model-students-learning-behavior-in-animated-programming-classroom}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Using multimodal learning analytics to model students’ learning behavior in animated programming classroom — https://4ort.xyz/entity/using-multimodal-learning-analytics-to-model-students-learning-behavior-in-animated-programming-classroom (retrieved 2026-05-24)

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