UbiArt Framework
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UbiArt Framework
Summary
UbiArt Framework is a game engine[1]. It draws 131 Wikipedia views per month (game_engine category, ranking #38 of 93).[2]
Key Facts
- UbiArt Framework's instance of is recorded as game engine[3].
- UbiArt Framework's developer is recorded as Ubisoft Montpellier[4].
- UbiArt Framework's programmed in is recorded as Q2407[5].
- UbiArt Framework's platform is recorded as PlayStation 3[6].
- UbiArt Framework's platform is recorded as PlayStation 4[7].
- UbiArt Framework's platform is recorded as Q48263[8].
- UbiArt Framework's platform is recorded as Q13361286[9].
- UbiArt Framework's platform is recorded as Wii[10].
- UbiArt Framework's platform is recorded as Wii U[11].
- UbiArt Framework's platform is recorded as Android[12].
- UbiArt Framework's platform is recorded as iOS[13].
- UbiArt Framework's platform is recorded as Microsoft Windows[14].
- UbiArt Framework's platform is recorded as PlayStation Vita[15].
- +2010-00-00T00:00:00Z marks the founding of UbiArt Framework[16].
- UbiArt Framework's publication date is recorded as +2010-00-00T00:00:00Z[17].
- UbiArt Framework's Freebase ID is recorded as /m/0129c5p4[18].
- UbiArt Framework's PCGamingWiki ID is recorded as Engine:UbiArt_Framework[19].
- UbiArt Framework's Internet Game Database game engine ID is recorded as ubiart-framework[20].
- UbiArt Framework's SteamDB tech ID is recorded as UbiArtFramework[21].
Body
Publication
UbiArt Framework's publication date is recorded as +2010-00-00T00:00:00Z[17].
Why It Matters
UbiArt Framework draws 131 Wikipedia views per month (game_engine category, ranking #38 of 93).[2] It has Wikipedia articles in 5 language editions, a strong signal of global cultural recognition.[22]