Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial

Research article (Virtual Reality, 2024) · cited 15× · AI/ML
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Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial

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Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial is a scholarly article[1].

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  • Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial. Retrieved May 24, 2026, from https://4ort.xyz/entity/training-using-a-commercial-immersive-virtual-reality-system-on-handeye-coordination-and-reaction-time-in-students-a-ran
MLA “Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/training-using-a-commercial-immersive-virtual-reality-system-on-handeye-coordination-and-reaction-time-in-students-a-ran.
BibTeX @misc{4ortxyz_training-using-a-commercial-immersive-virtual-reality-system-on-handeye-coordination-and-reaction-time-in-students-a-ran_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial}}, year = {2026}, url = {https://4ort.xyz/entity/training-using-a-commercial-immersive-virtual-reality-system-on-handeye-coordination-and-reaction-time-in-students-a-ran}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial — https://4ort.xyz/entity/training-using-a-commercial-immersive-virtual-reality-system-on-handeye-coordination-and-reaction-time-in-students-a-ran (retrieved 2026-05-24)

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