Tom Schaul
Researcher / author (OpenAlex)
Facts
2 properties- Affiliation
- Google DeepMindas of 2026-09-23
where from?
- Source
- OpenAlex
- Edition
- 20260923 · as of 2026-09-23
- Licence
- CC0 1.0 Universal
- Bronze
- not in the catalog
- Transform
- 4ort-mint · openalex:20260923 · version not recorded
🔖 Identifiers · 2
- ORCID iD
- 0000-0002-2961-8782
- OpenAlex ID
- A5081322018as of 2026-09-23
where from?
- Source
- OpenAlex
- Edition
- 20260923 · as of 2026-09-23
- Licence
- CC0 1.0 Universal
- Bronze
- not in the catalog
- Transform
- 4ort-mint · openalex:20260923 · version not recorded
📜 Data licence
Source: OpenAlex (openalex.org), snapshot of 2026-09-23. CC0 1.0 Universal. CC0 1.0 Universal · OpenAlex
🔗 Connections
Author of 18
Analyzing the robustness of general video game playing agents,
Deep Q-learning From Demonstrations,
Discovering Attention-Based Genetic Algorithms via Meta-Black-Box Optimization,
Discovering Evolution Strategies via Meta-Black-Box Optimization,
Dueling Network Architectures for Deep Reinforcement Learning,
FeUdal Networks for Hierarchical Reinforcement Learning,
General Video Game AI: Competition, Challenges and Opportunities,
Grandmaster level in StarCraft II using multi-agent reinforcement learning
+10 more
← Authored by 18
Analyzing the robustness of general video game playing agents,
Deep Q-learning From Demonstrations,
Discovering Attention-Based Genetic Algorithms via Meta-Black-Box Optimization,
Discovering Evolution Strategies via Meta-Black-Box Optimization,
Dueling Network Architectures for Deep Reinforcement Learning,
FeUdal Networks for Hierarchical Reinforcement Learning,
General Video Game AI: Competition, Challenges and Opportunities,
Grandmaster level in StarCraft II using multi-agent reinforcement learning
+10 more
Affiliated with 4
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Summary
Tom Schaul is a human[1].