Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-wearablelearning-platform-a-computational-thinking-tool-supporting-game-design-and-active-play
MLA“The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-wearablelearning-platform-a-computational-thinking-tool-supporting-game-design-and-active-play.
BibTeX@misc{4ortxyz_the-wearablelearning-platform-a-computational-thinking-tool-supporting-game-design-and-active-play_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play}}, year = {2026}, url = {https://4ort.xyz/entity/the-wearablelearning-platform-a-computational-thinking-tool-supporting-game-design-and-active-play}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play — https://4ort.xyz/entity/the-wearablelearning-platform-a-computational-thinking-tool-supporting-game-design-and-active-play (retrieved 2026-05-24)