The relationship between character identification and flow state within video games

Research article (Computers in Human Behavior, 2015) · cited 102× · AI/ML
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The relationship between character identification and flow state within video games

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The relationship between character identification and flow state within video games is a scholarly article[1].

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  • The relationship between character identification and flow state within video games's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). The relationship between character identification and flow state within video games. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-relationship-between-character-identification-and-flow-state-within-video-games
MLA “The relationship between character identification and flow state within video games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-relationship-between-character-identification-and-flow-state-within-video-games.
BibTeX @misc{4ortxyz_the-relationship-between-character-identification-and-flow-state-within-video-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The relationship between character identification and flow state within video games}}, year = {2026}, url = {https://4ort.xyz/entity/the-relationship-between-character-identification-and-flow-state-within-video-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The relationship between character identification and flow state within video games — https://4ort.xyz/entity/the-relationship-between-character-identification-and-flow-state-within-video-games (retrieved 2026-05-24)

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