The influence of user-generated content on video game demand

Research article (Journal of Cultural Economics, 2019) · cited 21× · AI/ML
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The influence of user-generated content on video game demand

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The influence of user-generated content on video game demand is a scholarly article[1].

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  • The influence of user-generated content on video game demand's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). The influence of user-generated content on video game demand. Retrieved May 24, 2026, from https://4ort.xyz/entity/the-influence-of-user-generated-content-on-video-game-demand
MLA “The influence of user-generated content on video game demand.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/the-influence-of-user-generated-content-on-video-game-demand.
BibTeX @misc{4ortxyz_the-influence-of-user-generated-content-on-video-game-demand_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The influence of user-generated content on video game demand}}, year = {2026}, url = {https://4ort.xyz/entity/the-influence-of-user-generated-content-on-video-game-demand}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The influence of user-generated content on video game demand — https://4ort.xyz/entity/the-influence-of-user-generated-content-on-video-game-demand (retrieved 2026-05-24)

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