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APA4ort.xyz Knowledge Graph. (2026). The global ranking game: narrowing academic excellence through numerical objectification. Retrieved October 18, 2026, from https://4ort.xyz/entity/the-global-ranking-game-narrowing-academic-excellence-through-numerical-objectification
MLA“The global ranking game: narrowing academic excellence through numerical objectification.” 4ort.xyz Knowledge Graph, 4ort.xyz, 18 Oct. 2026, https://4ort.xyz/entity/the-global-ranking-game-narrowing-academic-excellence-through-numerical-objectification.
BibTeX@misc{4ortxyz_the-global-ranking-game-narrowing-academic-excellence-through-numerical-objectification_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{The global ranking game: narrowing academic excellence through numerical objectification}}, year = {2026}, url = {https://4ort.xyz/entity/the-global-ranking-game-narrowing-academic-excellence-through-numerical-objectification}, note = {Accessed: 2026-10-18}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): The global ranking game: narrowing academic excellence through numerical objectification — https://4ort.xyz/entity/the-global-ranking-game-narrowing-academic-excellence-through-numerical-objectification (retrieved 2026-10-18)