Textual Skyline

creative work by Jason Nelson
Place creative_work Q132198993
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Textual Skyline

Summary

Textual Skyline is a creative work[1].

Key Facts

  • Textual Skyline authored Jason Nelson[2].
  • Textual Skyline's instance of is recorded as creative work[3].
  • Textual Skyline's instance of is recorded as exhibit[4].
  • Textual Skyline's instance of is recorded as application software[5].
  • Textual Skyline's genre is recorded as digital poetry[6].
  • Textual Skyline's genre is recorded as generative literature[7].
  • Textual Skyline's software engine is recorded as Adobe Flash[8].
  • Textual Skyline's publication date is recorded as +2012-01-01T00:00:00Z[9].
  • Textual Skyline's ELMCIP ID is recorded as 4678[10].

Body

Designation and Status

Recorded instance of include creative work[3], exhibit[4], and application software[5].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Textual Skyline. Retrieved May 3, 2026, from https://4ort.xyz/entity/textual-skyline
MLA “Textual Skyline.” 4ort.xyz Knowledge Graph, 4ort.xyz, 3 May. 2026, https://4ort.xyz/entity/textual-skyline.
BibTeX @misc{4ortxyz_textual-skyline_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Textual Skyline}}, year = {2026}, url = {https://4ort.xyz/entity/textual-skyline}, note = {Accessed: 2026-05-03}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Textual Skyline — https://4ort.xyz/entity/textual-skyline (retrieved 2026-05-03)

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