Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Teaching Programming in Secondary Education Through Embodied Computing Platforms. Retrieved May 24, 2026, from https://4ort.xyz/entity/teaching-programming-in-secondary-education-through-embodied-computing-platforms
MLA“Teaching Programming in Secondary Education Through Embodied Computing Platforms.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/teaching-programming-in-secondary-education-through-embodied-computing-platforms.
BibTeX@misc{4ortxyz_teaching-programming-in-secondary-education-through-embodied-computing-platforms_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Teaching Programming in Secondary Education Through Embodied Computing Platforms}}, year = {2026}, url = {https://4ort.xyz/entity/teaching-programming-in-secondary-education-through-embodied-computing-platforms}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Teaching Programming in Secondary Education Through Embodied Computing Platforms — https://4ort.xyz/entity/teaching-programming-in-secondary-education-through-embodied-computing-platforms (retrieved 2026-05-24)