TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences

Research article (2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2016) · cited 17× · AI/ML
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TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences

Summary

TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences is a scholarly article[1].

Key Facts

  • TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences. Retrieved May 24, 2026, from https://4ort.xyz/entity/tactilevr-integrating-physical-toys-into-learn-and-play-virtual-reality-experiences
MLA “TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/tactilevr-integrating-physical-toys-into-learn-and-play-virtual-reality-experiences.
BibTeX @misc{4ortxyz_tactilevr-integrating-physical-toys-into-learn-and-play-virtual-reality-experiences_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences}}, year = {2026}, url = {https://4ort.xyz/entity/tactilevr-integrating-physical-toys-into-learn-and-play-virtual-reality-experiences}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences — https://4ort.xyz/entity/tactilevr-integrating-physical-toys-into-learn-and-play-virtual-reality-experiences (retrieved 2026-05-24)

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