Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering. Retrieved May 24, 2026, from https://4ort.xyz/entity/st-4dgs-spatial-temporally-consistent-4d-gaussian-splatting-for-efficient-dynamic-scene-rendering
MLA“ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/st-4dgs-spatial-temporally-consistent-4d-gaussian-splatting-for-efficient-dynamic-scene-rendering.
BibTeX@misc{4ortxyz_st-4dgs-spatial-temporally-consistent-4d-gaussian-splatting-for-efficient-dynamic-scene-rendering_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering}}, year = {2026}, url = {https://4ort.xyz/entity/st-4dgs-spatial-temporally-consistent-4d-gaussian-splatting-for-efficient-dynamic-scene-rendering}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering — https://4ort.xyz/entity/st-4dgs-spatial-temporally-consistent-4d-gaussian-splatting-for-efficient-dynamic-scene-rendering (retrieved 2026-05-24)