Smash TV
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Smash TV
Summary
Smash TV is a video game[1]. It ranks in the top 5% of video_game entities by monthly Wikipedia readership (2,866 views/month).[2]
Key Facts
- Smash TV's instance of is recorded as video game[3].
- Smash TV was published by WMS Industries[4].
- Smash TV's genre is action game[5].
- Smash TV's developer is recorded as WMS Industries[6].
- Smash TV's designed by is recorded as Eugene Jarvis[7].
- Smash TV's platform is recorded as ZX Spectrum[8].
- Smash TV's platform is recorded as Super Nintendo Entertainment System[9].
- Smash TV's platform is recorded as Amstrad CPC[10].
- Smash TV's platform is recorded as Sega Genesis[11].
- Smash TV's platform is recorded as Commodore 64[12].
- Smash TV's platform is recorded as Q751719[13].
- Smash TV's platform is recorded as arcade video game machine[14].
- Smash TV's platform is recorded as Nintendo Entertainment System[15].
- Smash TV's platform is recorded as Q209868[16].
- Smash TV's platform is recorded as Atari ST[17].
- Smash TV's platform is recorded as Commodore Amiga[18].
- Smash TV's game mode is recorded as single-player video game[19].
- Smash TV's game mode is recorded as co-op mode[20].
- Smash TV's review score is recorded as 80%[21].
- Smash TV's review score is recorded as 80%[22].
- Smash TV's country of origin is recorded as United States[23].
- Smash TV was published on April 1990[24].
- Smash TV was published on 1991[25].
- Smash TV was published on September 1991[26].
- Smash TV was published on March 1992[27].
Body
Authorship and Creation
Smash TV was published by WMS Industries[4].
Publication
Publication dates include April 1990[24], 1991[25], September 1991[26], and March 1992[27]. Smash TV's genre is action game[5].
Reception
Reviews include 80%[21].
Why It Matters
Smash TV ranks in the top 5% of video_game entities by monthly Wikipedia readership (2,866 views/month).[2] It has Wikipedia articles in 8 language editions, a strong signal of global cultural recognition.[28] It is known by 5 alternative names across languages and contexts.[29]