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Self-managed patient-game interaction using the barrett WAM arm for motion analysis
Research article (Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015) · cited 13× · AI/ML
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APA4ort.xyz Knowledge Graph. (2026). Self-managed patient-game interaction using the barrett WAM arm for motion analysis. Retrieved May 24, 2026, from https://4ort.xyz/entity/self-managed-patient-game-interaction-using-the-barrett-wam-arm-for-motion-analysis
MLA“Self-managed patient-game interaction using the barrett WAM arm for motion analysis.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/self-managed-patient-game-interaction-using-the-barrett-wam-arm-for-motion-analysis.
BibTeX@misc{4ortxyz_self-managed-patient-game-interaction-using-the-barrett-wam-arm-for-motion-analysis_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Self-managed patient-game interaction using the barrett WAM arm for motion analysis}}, year = {2026}, url = {https://4ort.xyz/entity/self-managed-patient-game-interaction-using-the-barrett-wam-arm-for-motion-analysis}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Self-managed patient-game interaction using the barrett WAM arm for motion analysis — https://4ort.xyz/entity/self-managed-patient-game-interaction-using-the-barrett-wam-arm-for-motion-analysis (retrieved 2026-05-24)