SAME: Skeleton-Agnostic Motion Embedding for Character Animation
Research article (SIGGRAPH Asia 2023 Conference Papers, 2023) · cited 15× · AI/ML
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4ort.xyz Knowledge Graph. (2026). SAME: Skeleton-Agnostic Motion Embedding for Character Animation. Retrieved May 24, 2026, from https://4ort.xyz/entity/same-skeleton-agnostic-motion-embedding-for-character-animation
“SAME: Skeleton-Agnostic Motion Embedding for Character Animation.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/same-skeleton-agnostic-motion-embedding-for-character-animation.
@misc{4ortxyz_same-skeleton-agnostic-motion-embedding-for-character-animation_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{SAME: Skeleton-Agnostic Motion Embedding for Character Animation}}, year = {2026}, url = {https://4ort.xyz/entity/same-skeleton-agnostic-motion-embedding-for-character-animation}, note = {Accessed: 2026-05-24}}
According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): SAME: Skeleton-Agnostic Motion Embedding for Character Animation — https://4ort.xyz/entity/same-skeleton-agnostic-motion-embedding-for-character-animation (retrieved 2026-05-24)
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