Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming

Research article (IEEE Transactions on Computers, 2021) · cited 19× · AI/ML
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Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming

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Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming. Retrieved May 24, 2026, from https://4ort.xyz/entity/reinforcement-learning-based-resource-partitioning-for-improving-responsiveness-in-cloud-gaming
MLA “Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/reinforcement-learning-based-resource-partitioning-for-improving-responsiveness-in-cloud-gaming.
BibTeX @misc{4ortxyz_reinforcement-learning-based-resource-partitioning-for-improving-responsiveness-in-cloud-gaming_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Reinforcement Learning-Based Resource Partitioning for Improving Responsiveness in Cloud Gaming}}, year = {2026}, url = {https://4ort.xyz/entity/reinforcement-learning-based-resource-partitioning-for-improving-responsiveness-in-cloud-gaming}, note = {Accessed: 2026-05-24}}
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