Realtime Multi-Person 2D Pose Estimation using ShuffleNet

Research article (2019 14th International Conference on Computer Science & Education (ICCSE), 2019) · cited 15× · AI/ML
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Realtime Multi-Person 2D Pose Estimation using ShuffleNet

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Realtime Multi-Person 2D Pose Estimation using ShuffleNet is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Realtime Multi-Person 2D Pose Estimation using ShuffleNet. Retrieved May 24, 2026, from https://4ort.xyz/entity/realtime-multi-person-2d-pose-estimation-using-shufflenet
MLA “Realtime Multi-Person 2D Pose Estimation using ShuffleNet.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/realtime-multi-person-2d-pose-estimation-using-shufflenet.
BibTeX @misc{4ortxyz_realtime-multi-person-2d-pose-estimation-using-shufflenet_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Realtime Multi-Person 2D Pose Estimation using ShuffleNet}}, year = {2026}, url = {https://4ort.xyz/entity/realtime-multi-person-2d-pose-estimation-using-shufflenet}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Realtime Multi-Person 2D Pose Estimation using ShuffleNet — https://4ort.xyz/entity/realtime-multi-person-2d-pose-estimation-using-shufflenet (retrieved 2026-05-24)

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