RayForce
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RayForce
Summary
RayForce is a video game[1]. RayForce ranks in the top 5% of video_game entities by monthly Wikipedia readership (613 views/month).[2]
Key Facts
- RayForce's instance of is recorded as video game[3].
- RayForce's composer is recorded as Tamayo Kawamoto[4].
- RayForce's composer is recorded as Zuntata[5].
- RayForce was published by Taito[6].
- RayForce was published by Acclaim Entertainment[7].
- RayForce was published by CyberFront[8].
- RayForce's genre is shoot 'em up[9].
- RayForce's genre is science fiction video game[10].
- RayForce's developer is recorded as Taito[11].
- RayForce's operating system is recorded as Android[12].
- RayForce's operating system is recorded as iOS[13].
- RayForce's platform is recorded as Microsoft Windows[14].
- RayForce's platform is recorded as iOS[15].
- RayForce's platform is recorded as arcade video game machine[16].
- RayForce's platform is recorded as Android[17].
- RayForce's platform is recorded as Q200912[18].
- RayForce's game mode is recorded as single-player video game[19].
- RayForce's game mode is recorded as two-player video game[20].
- RayForce was distributed by digital download[21].
- RayForce's input device is recorded as joystick[22].
- RayForce's input device is recorded as touchscreen[23].
- RayForce's country of origin is recorded as Japan[24].
- RayForce was published on 1993[25].
- RayForce's distributed by is recorded as Google Play[26].
- RayForce's distributed by is recorded as Q368215[27].
Body
Authorship and Creation
Publishers include Taito[6], Acclaim Entertainment[7], and CyberFront[8].
Publication
RayForce was published on 1993[25]. Genres include shoot 'em up[9] and science fiction video game[10]. RayForce was distributed by digital download[21].
Why It Matters
RayForce ranks in the top 5% of video_game entities by monthly Wikipedia readership (613 views/month).[2] RayForce has Wikipedia articles in 6 language editions, a strong signal of global cultural recognition.[28] RayForce is known by 10 alternative names across languages and contexts.[29]