Promoting students' engagement in learning programming through gamification in peer-review discussion forum
Summary
Promoting students' engagement in learning programming through gamification in peer-review discussion forum is a scholarly article[1].
Key Facts
Promoting students' engagement in learning programming through gamification in peer-review discussion forum's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Promoting students' engagement in learning programming through gamification in peer-review discussion forum. Retrieved May 24, 2026, from https://4ort.xyz/entity/promoting-students-engagement-in-learning-programming-through-gamification-in-peer-review-discussion-forum
MLA“Promoting students' engagement in learning programming through gamification in peer-review discussion forum.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/promoting-students-engagement-in-learning-programming-through-gamification-in-peer-review-discussion-forum.
BibTeX@misc{4ortxyz_promoting-students-engagement-in-learning-programming-through-gamification-in-peer-review-discussion-forum_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Promoting students' engagement in learning programming through gamification in peer-review discussion forum}}, year = {2026}, url = {https://4ort.xyz/entity/promoting-students-engagement-in-learning-programming-through-gamification-in-peer-review-discussion-forum}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Promoting students' engagement in learning programming through gamification in peer-review discussion forum — https://4ort.xyz/entity/promoting-students-engagement-in-learning-programming-through-gamification-in-peer-review-discussion-forum (retrieved 2026-05-24)