Promoting Computational Thinking in children Using Apps

Research article (2017 ASEE Annual Conference & Exposition Proceedings, 2018) · cited 12× · AI/ML
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Promoting Computational Thinking in children Using Apps

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Promoting Computational Thinking in children Using Apps is a scholarly article[1].

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  • Promoting Computational Thinking in children Using Apps's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Promoting Computational Thinking in children Using Apps. Retrieved May 24, 2026, from https://4ort.xyz/entity/promoting-computational-thinking-in-children-using-apps
MLA “Promoting Computational Thinking in children Using Apps.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/promoting-computational-thinking-in-children-using-apps.
BibTeX @misc{4ortxyz_promoting-computational-thinking-in-children-using-apps_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Promoting Computational Thinking in children Using Apps}}, year = {2026}, url = {https://4ort.xyz/entity/promoting-computational-thinking-in-children-using-apps}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Promoting Computational Thinking in children Using Apps — https://4ort.xyz/entity/promoting-computational-thinking-in-children-using-apps (retrieved 2026-05-24)

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