Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement

Research article (Jurnal Pendidikan dan Pengajaran, 2020) · cited 10× · AI/ML
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Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement

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Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement. Retrieved May 24, 2026, from https://4ort.xyz/entity/problem-based-learning-with-ict-based-with-learning-creativity-to-improve-history-learning-achievement
MLA “Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/problem-based-learning-with-ict-based-with-learning-creativity-to-improve-history-learning-achievement.
BibTeX @misc{4ortxyz_problem-based-learning-with-ict-based-with-learning-creativity-to-improve-history-learning-achievement_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement}}, year = {2026}, url = {https://4ort.xyz/entity/problem-based-learning-with-ict-based-with-learning-creativity-to-improve-history-learning-achievement}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Problem Based Learning with ICT Based with Learning Creativity to Improve History Learning Achievement — https://4ort.xyz/entity/problem-based-learning-with-ict-based-with-learning-creativity-to-improve-history-learning-achievement (retrieved 2026-05-24)

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