PRISM: An open source framework for the interactive design of GPU volume rendering shaders

Research article (PLoS ONE, 2018) · cited 15× · AI/ML
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PRISM: An open source framework for the interactive design of GPU volume rendering shaders

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PRISM: An open source framework for the interactive design of GPU volume rendering shaders is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). PRISM: An open source framework for the interactive design of GPU volume rendering shaders. Retrieved May 24, 2026, from https://4ort.xyz/entity/prism-an-open-source-framework-for-the-interactive-design-of-gpu-volume-rendering-shaders
MLA “PRISM: An open source framework for the interactive design of GPU volume rendering shaders.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/prism-an-open-source-framework-for-the-interactive-design-of-gpu-volume-rendering-shaders.
BibTeX @misc{4ortxyz_prism-an-open-source-framework-for-the-interactive-design-of-gpu-volume-rendering-shaders_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{PRISM: An open source framework for the interactive design of GPU volume rendering shaders}}, year = {2026}, url = {https://4ort.xyz/entity/prism-an-open-source-framework-for-the-interactive-design-of-gpu-volume-rendering-shaders}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): PRISM: An open source framework for the interactive design of GPU volume rendering shaders — https://4ort.xyz/entity/prism-an-open-source-framework-for-the-interactive-design-of-gpu-volume-rendering-shaders (retrieved 2026-05-24)

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