Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Predicting Victories in Video Games - IEEE BigData 2021 Cup Report. Retrieved May 24, 2026, from https://4ort.xyz/entity/predicting-victories-in-video-games-ieee-bigdata-2021-cup-report
MLA“Predicting Victories in Video Games - IEEE BigData 2021 Cup Report.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/predicting-victories-in-video-games-ieee-bigdata-2021-cup-report.
BibTeX@misc{4ortxyz_predicting-victories-in-video-games-ieee-bigdata-2021-cup-report_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Predicting Victories in Video Games - IEEE BigData 2021 Cup Report}}, year = {2026}, url = {https://4ort.xyz/entity/predicting-victories-in-video-games-ieee-bigdata-2021-cup-report}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Predicting Victories in Video Games - IEEE BigData 2021 Cup Report — https://4ort.xyz/entity/predicting-victories-in-video-games-ieee-bigdata-2021-cup-report (retrieved 2026-05-24)