Research article (Proceedings of the 3rd International Conference on Mechatronics Engineering and Information Technology (ICMEIT 2019), 2019) · cited 10× · AI/ML
Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Ping Pong Motion Recognition based on Smart Watch. Retrieved May 24, 2026, from https://4ort.xyz/entity/ping-pong-motion-recognition-based-on-smart-watch
MLA“Ping Pong Motion Recognition based on Smart Watch.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/ping-pong-motion-recognition-based-on-smart-watch.
BibTeX@misc{4ortxyz_ping-pong-motion-recognition-based-on-smart-watch_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Ping Pong Motion Recognition based on Smart Watch}}, year = {2026}, url = {https://4ort.xyz/entity/ping-pong-motion-recognition-based-on-smart-watch}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Ping Pong Motion Recognition based on Smart Watch — https://4ort.xyz/entity/ping-pong-motion-recognition-based-on-smart-watch (retrieved 2026-05-24)