Participatory design to create a VR therapy for psychosis

Research article (Design for Health, 2021) · cited 27× · AI/ML
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Participatory design to create a VR therapy for psychosis

Summary

Participatory design to create a VR therapy for psychosis is a scholarly article[1].

Key Facts

  • Participatory design to create a VR therapy for psychosis's instance of is recorded as scholarly article[2].

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Participatory design to create a VR therapy for psychosis. Retrieved May 24, 2026, from https://4ort.xyz/entity/participatory-design-to-create-a-vr-therapy-for-psychosis
MLA “Participatory design to create a VR therapy for psychosis.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/participatory-design-to-create-a-vr-therapy-for-psychosis.
BibTeX @misc{4ortxyz_participatory-design-to-create-a-vr-therapy-for-psychosis_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Participatory design to create a VR therapy for psychosis}}, year = {2026}, url = {https://4ort.xyz/entity/participatory-design-to-create-a-vr-therapy-for-psychosis}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Participatory design to create a VR therapy for psychosis — https://4ort.xyz/entity/participatory-design-to-create-a-vr-therapy-for-psychosis (retrieved 2026-05-24)

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