PartGlot: Learning Shape Part Segmentation from Language Reference Games

Research article (2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2022) · cited 24× · AI/ML
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PartGlot: Learning Shape Part Segmentation from Language Reference Games

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PartGlot: Learning Shape Part Segmentation from Language Reference Games is a scholarly article[1].

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  • PartGlot: Learning Shape Part Segmentation from Language Reference Games's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). PartGlot: Learning Shape Part Segmentation from Language Reference Games. Retrieved May 24, 2026, from https://4ort.xyz/entity/partglot-learning-shape-part-segmentation-from-language-reference-games
MLA “PartGlot: Learning Shape Part Segmentation from Language Reference Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/partglot-learning-shape-part-segmentation-from-language-reference-games.
BibTeX @misc{4ortxyz_partglot-learning-shape-part-segmentation-from-language-reference-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{PartGlot: Learning Shape Part Segmentation from Language Reference Games}}, year = {2026}, url = {https://4ort.xyz/entity/partglot-learning-shape-part-segmentation-from-language-reference-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): PartGlot: Learning Shape Part Segmentation from Language Reference Games — https://4ort.xyz/entity/partglot-learning-shape-part-segmentation-from-language-reference-games (retrieved 2026-05-24)

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