Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space

Research article (2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2020) · cited 49× · AI/ML
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Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space

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Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space. Retrieved May 24, 2026, from https://4ort.xyz/entity/optimal-planning-for-redirected-walking-based-on-reinforcement-learning-in-multi-user-environment-with-irregularly-shape
MLA “Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/optimal-planning-for-redirected-walking-based-on-reinforcement-learning-in-multi-user-environment-with-irregularly-shape.
BibTeX @misc{4ortxyz_optimal-planning-for-redirected-walking-based-on-reinforcement-learning-in-multi-user-environment-with-irregularly-shape_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space}}, year = {2026}, url = {https://4ort.xyz/entity/optimal-planning-for-redirected-walking-based-on-reinforcement-learning-in-multi-user-environment-with-irregularly-shape}, note = {Accessed: 2026-05-24}}
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