OpenGL ES Shading Language
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OpenGL ES Shading Language
Summary
OpenGL ES Shading Language is a shading language[1]. It is known by 3 alternative names across languages and contexts.[2]
Key Facts
- OpenGL ES Shading Language's instance of is recorded as shading language[3].
- OpenGL ES Shading Language's instance of is recorded as programming language[4].
- OpenGL ES Shading Language's based on is recorded as OpenGL Shading Language[5].
- OpenGL ES Shading Language's developer is recorded as Khronos Group[6].
- OpenGL ES Shading Language's part of is recorded as OpenGL ES[7].
- +2009-00-00T00:00:00Z marks the founding of OpenGL ES Shading Language[8].
- OpenGL ES Shading Language's official website is recorded as http://www.khronos.org/opengles/[9].
- OpenGL ES Shading Language's Google Knowledge Graph ID is recorded as /g/11r_pjg3y[10].
Body
Geography
OpenGL ES Shading Language's part of is recorded as OpenGL ES[7].
Designation and Status
Recorded instance of include shading language[3] and programming language[4].
History and Context
+2009-00-00T00:00:00Z marks the founding of OpenGL ES Shading Language[8].
Why It Matters
OpenGL ES Shading Language is known by 3 alternative names across languages and contexts.[2]