Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance
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Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance is a scholarly article[1].
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APA4ort.xyz Knowledge Graph. (2026). Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance. Retrieved May 24, 2026, from https://4ort.xyz/entity/multi-agent-generative-adversarial-interactive-self-imitation-learning-for-auv-formation-control-and-obstacle-avoidance
MLA“Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/multi-agent-generative-adversarial-interactive-self-imitation-learning-for-auv-formation-control-and-obstacle-avoidance.
BibTeX@misc{4ortxyz_multi-agent-generative-adversarial-interactive-self-imitation-learning-for-auv-formation-control-and-obstacle-avoidance_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance}}, year = {2026}, url = {https://4ort.xyz/entity/multi-agent-generative-adversarial-interactive-self-imitation-learning-for-auv-formation-control-and-obstacle-avoidance}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Multi-Agent Generative Adversarial Interactive Self-Imitation Learning for AUV Formation Control and Obstacle Avoidance — https://4ort.xyz/entity/multi-agent-generative-adversarial-interactive-self-imitation-learning-for-auv-formation-control-and-obstacle-avoidance (retrieved 2026-05-24)