Motion analysis of Parkinson diseased patients using a video game approach

Research article (Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019) · cited 13× · AI/ML
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Motion analysis of Parkinson diseased patients using a video game approach

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Motion analysis of Parkinson diseased patients using a video game approach is a scholarly article[1].

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  • Motion analysis of Parkinson diseased patients using a video game approach's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Motion analysis of Parkinson diseased patients using a video game approach. Retrieved May 24, 2026, from https://4ort.xyz/entity/motion-analysis-of-parkinson-diseased-patients-using-a-video-game-approach
MLA “Motion analysis of Parkinson diseased patients using a video game approach.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/motion-analysis-of-parkinson-diseased-patients-using-a-video-game-approach.
BibTeX @misc{4ortxyz_motion-analysis-of-parkinson-diseased-patients-using-a-video-game-approach_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Motion analysis of Parkinson diseased patients using a video game approach}}, year = {2026}, url = {https://4ort.xyz/entity/motion-analysis-of-parkinson-diseased-patients-using-a-video-game-approach}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Motion analysis of Parkinson diseased patients using a video game approach — https://4ort.xyz/entity/motion-analysis-of-parkinson-diseased-patients-using-a-video-game-approach (retrieved 2026-05-24)

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