Mastering Fighting Game Using Deep Reinforcement Learning With Self-play

Research article (2020 IEEE Conference on Games (CoG), 2020) · cited 14× · AI/ML
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Mastering Fighting Game Using Deep Reinforcement Learning With Self-play

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Mastering Fighting Game Using Deep Reinforcement Learning With Self-play is a scholarly article[1].

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  • Mastering Fighting Game Using Deep Reinforcement Learning With Self-play's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Mastering Fighting Game Using Deep Reinforcement Learning With Self-play. Retrieved May 24, 2026, from https://4ort.xyz/entity/mastering-fighting-game-using-deep-reinforcement-learning-with-self-play
MLA “Mastering Fighting Game Using Deep Reinforcement Learning With Self-play.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/mastering-fighting-game-using-deep-reinforcement-learning-with-self-play.
BibTeX @misc{4ortxyz_mastering-fighting-game-using-deep-reinforcement-learning-with-self-play_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Mastering Fighting Game Using Deep Reinforcement Learning With Self-play}}, year = {2026}, url = {https://4ort.xyz/entity/mastering-fighting-game-using-deep-reinforcement-learning-with-self-play}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Mastering Fighting Game Using Deep Reinforcement Learning With Self-play — https://4ort.xyz/entity/mastering-fighting-game-using-deep-reinforcement-learning-with-self-play (retrieved 2026-05-24)

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