Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science

Research article (2015 Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), 2015) · cited 16× · AI/ML
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Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science

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Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science is a scholarly article[1].

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  • Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science. Retrieved May 24, 2026, from https://4ort.xyz/entity/leveraging-collaboration-to-improve-gender-equity-in-a-game-based-learning-environment-for-middle-school-computer-scienc
MLA “Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/leveraging-collaboration-to-improve-gender-equity-in-a-game-based-learning-environment-for-middle-school-computer-scienc.
BibTeX @misc{4ortxyz_leveraging-collaboration-to-improve-gender-equity-in-a-game-based-learning-environment-for-middle-school-computer-scienc_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science}}, year = {2026}, url = {https://4ort.xyz/entity/leveraging-collaboration-to-improve-gender-equity-in-a-game-based-learning-environment-for-middle-school-computer-scienc}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science — https://4ort.xyz/entity/leveraging-collaboration-to-improve-gender-equity-in-a-game-based-learning-environment-for-middle-school-computer-scienc (retrieved 2026-05-24)

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