Level Design Patterns in 2D Games

Research article (2019 IEEE Conference on Games (CoG), 2019) · cited 31× · AI/ML
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Level Design Patterns in 2D Games

Summary

Level Design Patterns in 2D Games is a scholarly article[1].

Key Facts

  • Level Design Patterns in 2D Games's instance of is recorded as scholarly article[2].

References

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Direct Wikidata claims

  1. [2] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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APA 4ort.xyz Knowledge Graph. (2026). Level Design Patterns in 2D Games. Retrieved May 24, 2026, from https://4ort.xyz/entity/level-design-patterns-in-2d-games
MLA “Level Design Patterns in 2D Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/level-design-patterns-in-2d-games.
BibTeX @misc{4ortxyz_level-design-patterns-in-2d-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Level Design Patterns in 2D Games}}, year = {2026}, url = {https://4ort.xyz/entity/level-design-patterns-in-2d-games}, note = {Accessed: 2026-05-24}}
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