Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data

Research article (International Journal of Game-Based Learning, 2021) · cited 10× · AI/ML
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Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data

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Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data. Retrieved May 24, 2026, from https://4ort.xyz/entity/learner-modeling-in-educational-games-based-on-fuzzy-logic-and-gameplay-data
MLA “Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/learner-modeling-in-educational-games-based-on-fuzzy-logic-and-gameplay-data.
BibTeX @misc{4ortxyz_learner-modeling-in-educational-games-based-on-fuzzy-logic-and-gameplay-data_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data}}, year = {2026}, url = {https://4ort.xyz/entity/learner-modeling-in-educational-games-based-on-fuzzy-logic-and-gameplay-data}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data — https://4ort.xyz/entity/learner-modeling-in-educational-games-based-on-fuzzy-logic-and-gameplay-data (retrieved 2026-05-24)

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