Interactive Video Game Content Authoring using Procedural Methods
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Interactive Video Game Content Authoring using Procedural Methods
Summary
Interactive Video Game Content Authoring using Procedural Methods is a master's thesis[1].
Key Facts
- Interactive Video Game Content Authoring using Procedural Methods's instance of is recorded as master's thesis[2].
- Interactive Video Game Content Authoring using Procedural Methods was published by Waikato Research Commons[3].
- Interactive Video Game Content Authoring using Procedural Methods's place of publication is recorded as Hamilton[4].
- Interactive Video Game Content Authoring using Procedural Methods's language of work or name is recorded as English[5].
- Interactive Video Game Content Authoring using Procedural Methods's country of origin is recorded as New Zealand[6].
- Interactive Video Game Content Authoring using Procedural Methods was released on 2010[7].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is video game[8].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is generative[9].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is art[10].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is real-time[11].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is computer graphics[12].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is DVD authoring[13].
- Interactive Video Game Content Authoring using Procedural Methods's main subject is 3D modeling[14].
- Interactive Video Game Content Authoring using Procedural Methods's work available at URL is recorded as https://researchcommons.waikato.ac.nz/handle/10289/5055[15].
- Interactive Video Game Content Authoring using Procedural Methods's title is recorded as Interactive Video Game Content Authoring using Procedural Methods[16].
- Interactive Video Game Content Authoring using Procedural Methods's author name string is recorded as Dacre Eliakim Denny[17].
- Interactive Video Game Content Authoring using Procedural Methods's thesis submitted to is recorded as University of Waikato[18].
- Interactive Video Game Content Authoring using Procedural Methods's on focus list of Wikimedia project is recorded as NZThesisProject[19].
- Interactive Video Game Content Authoring using Procedural Methods's copyright status is recorded as copyrighted[20].
- Interactive Video Game Content Authoring using Procedural Methods's online access status is recorded as open access[21].
- Interactive Video Game Content Authoring using Procedural Methods's thesis committee member is recorded as Bill Rogers[22].
- Interactive Video Game Content Authoring using Procedural Methods's thesis submitted for degree is recorded as Master of Science[23].
Body
Designation and Status
Interactive Video Game Content Authoring using Procedural Methods's instance of is recorded as master's thesis[2].