Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems

Research article (Computer Animation and Virtual Worlds, 2016) · cited 70× · AI/ML
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Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems

Summary

Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems is a scholarly article[1].

Key Facts

  • Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems. Retrieved May 24, 2026, from https://4ort.xyz/entity/interaction-with-virtual-crowd-in-immersive-and-semiimmersive-virtual-reality-systems
MLA “Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/interaction-with-virtual-crowd-in-immersive-and-semiimmersive-virtual-reality-systems.
BibTeX @misc{4ortxyz_interaction-with-virtual-crowd-in-immersive-and-semiimmersive-virtual-reality-systems_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems}}, year = {2026}, url = {https://4ort.xyz/entity/interaction-with-virtual-crowd-in-immersive-and-semiimmersive-virtual-reality-systems}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems — https://4ort.xyz/entity/interaction-with-virtual-crowd-in-immersive-and-semiimmersive-virtual-reality-systems (retrieved 2026-05-24)

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