Indianapolis 500: The Simulation
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Indianapolis 500: The Simulation
Summary
Indianapolis 500: The Simulation is a video game[1]. It has Wikipedia articles in 5 language editions, a strong signal of global cultural recognition.[2]
Key Facts
- Indianapolis 500: The Simulation's instance of is recorded as The Simulation — instance of (P31): video game[3].
- Indianapolis 500: The Simulation's composer is recorded as The Simulation — composer (P86): Rob Hubbard[4].
- Indianapolis 500: The Simulation was published by The Simulation — publisher (P123): Electronic Arts[5].
- Indianapolis 500: The Simulation's genre is The Simulation — genre (P136): sim racing[6].
- Indianapolis 500: The Simulation's developer is recorded as The Simulation — developer (P178): Papyrus Design Group[7].
- Indianapolis 500: The Simulation's platform is recorded as The Simulation — platform (P400): DOS[8].
- Indianapolis 500: The Simulation's game mode is recorded as The Simulation — game mode (P404): single-player video game[9].
- Indianapolis 500: The Simulation's country of origin is recorded as The Simulation — country of origin (P495): United States[10].
- Indianapolis 500: The Simulation was published on January 1, 1989[11].
- Indianapolis 500: The Simulation's sport is recorded as The Simulation — sport (P641): auto racing[12].
Body
Authorship and Creation
Indianapolis 500: The Simulation was published by The Simulation — publisher (P123): Electronic Arts[5].
Publication
Indianapolis 500: The Simulation was published on January 1, 1989[11]. Its genre is The Simulation — genre (P136): sim racing[6].
Why It Matters
Indianapolis 500: The Simulation has Wikipedia articles in 5 language editions, a strong signal of global cultural recognition.[2]