Immersive virtual environments and embodied agents for e-learning applications

Research article (PeerJ Computer Science, 2020) · cited 35× · AI/ML
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Immersive virtual environments and embodied agents for e-learning applications

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Immersive virtual environments and embodied agents for e-learning applications is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Immersive virtual environments and embodied agents for e-learning applications. Retrieved May 24, 2026, from https://4ort.xyz/entity/immersive-virtual-environments-and-embodied-agents-for-e-learning-applications
MLA “Immersive virtual environments and embodied agents for e-learning applications.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/immersive-virtual-environments-and-embodied-agents-for-e-learning-applications.
BibTeX @misc{4ortxyz_immersive-virtual-environments-and-embodied-agents-for-e-learning-applications_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Immersive virtual environments and embodied agents for e-learning applications}}, year = {2026}, url = {https://4ort.xyz/entity/immersive-virtual-environments-and-embodied-agents-for-e-learning-applications}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Immersive virtual environments and embodied agents for e-learning applications — https://4ort.xyz/entity/immersive-virtual-environments-and-embodied-agents-for-e-learning-applications (retrieved 2026-05-24)

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