Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games

Research article (2020 IEEE International Conference on Automatic Control and Intelligent Systems (I2CACIS), 2020) · cited 11× · AI/ML
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Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games

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Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games. Retrieved May 24, 2026, from https://4ort.xyz/entity/identifying-artificial-intelligence-pathfinding-algorithms-for-platformer-games
MLA “Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/identifying-artificial-intelligence-pathfinding-algorithms-for-platformer-games.
BibTeX @misc{4ortxyz_identifying-artificial-intelligence-pathfinding-algorithms-for-platformer-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games}}, year = {2026}, url = {https://4ort.xyz/entity/identifying-artificial-intelligence-pathfinding-algorithms-for-platformer-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Identifying Artificial Intelligence Pathfinding Algorithms for Platformer Games — https://4ort.xyz/entity/identifying-artificial-intelligence-pathfinding-algorithms-for-platformer-games (retrieved 2026-05-24)

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