Hyper-heuristic general video game playing

Research article (2016 IEEE Conference on Computational Intelligence and Games (CIG), 2016) · cited 33× · AI/ML
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Hyper-heuristic general video game playing

Summary

Hyper-heuristic general video game playing is a scholarly article[1].

Key Facts

  • Hyper-heuristic general video game playing's instance of is recorded as scholarly article[2].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [2] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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APA 4ort.xyz Knowledge Graph. (2026). Hyper-heuristic general video game playing. Retrieved May 24, 2026, from https://4ort.xyz/entity/hyper-heuristic-general-video-game-playing
MLA “Hyper-heuristic general video game playing.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/hyper-heuristic-general-video-game-playing.
BibTeX @misc{4ortxyz_hyper-heuristic-general-video-game-playing_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Hyper-heuristic general video game playing}}, year = {2026}, url = {https://4ort.xyz/entity/hyper-heuristic-general-video-game-playing}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Hyper-heuristic general video game playing — https://4ort.xyz/entity/hyper-heuristic-general-video-game-playing (retrieved 2026-05-24)

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