Humongous Entertainment
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Humongous Entertainment
Summary
Humongous Entertainment is a video game developer[1]. It ranks in the top 7% of video_game_developer entities by monthly Wikipedia readership (1,367 views/month).[2]
Key Facts
- Humongous Entertainment is in the country of Russia[3].
- Humongous Entertainment's instance of is recorded as video game developer[4].
- Humongous Entertainment's founder is recorded as Ron Gilbert[5].
- Humongous Entertainment's founder is recorded as Shelley Day[6].
- Humongous Entertainment's headquarters location is recorded as Bothell[7].
- Humongous Entertainment's industry is recorded as video game industry[8].
- October 30, 1992 marks the founding of Humongous Entertainment[9].
- Humongous Entertainment's parent organization or unit is recorded as Tommo Inc.[10].
- Humongous Entertainment's official website is recorded as https://www.humongous.com/[11].
- Humongous Entertainment's product or material produced is recorded as software[12].
- Humongous Entertainment's legal form is recorded as subsidiary company[13].
Product Details
The following facts are restated verbatim from public-domain and CC0 open-data sources — every line is independently verifiable against the named source's catalog.
MusicBrainz — CC0 open music encyclopedia
Body
Founding
Founders include Ron Gilbert[5] and Shelley Day[6]. October 30, 1992 marks the founding of Humongous Entertainment[9].
Operations
Humongous Entertainment's headquarters location is recorded as Bothell[7]. Its parent organization or unit is recorded as Tommo Inc.[10].
Industry
Humongous Entertainment's industry is recorded as video game industry[8].
Ownership
Humongous Entertainment's product or material produced is recorded as software[12].
Why It Matters
Humongous Entertainment ranks in the top 7% of video_game_developer entities by monthly Wikipedia readership (1,367 views/month).[2] It has Wikipedia articles in 12 language editions, a strong signal of global cultural recognition.[16] It is known by 5 alternative names across languages and contexts.[17]